I am new to circleci, thank you for your help in advance.
I am now trying to set up a pipeline for a Unity project with a self-hosted macOS machine runner.
This is my config.yml, I am using Unity Orb of Game-CI.
version: 2.1
orbs:
unity: game-ci/unity@1.3.0
workflows:
test-build-with-executors:
jobs:
- unity/build:
build-target: StandaloneOSX
compress: true
context: unity
executor:
name: unity/macos-runner
editor_version: 2021.3.8f1
resource_class: leonctl12/leon-personal-local
name: build-osx-il2cpp
step-name: Build macOS IL2CPP
unity-password-var-name: UNITY_PASSWORD
unity-serial-var-name: UNITY_SERIAL
unity-username-var-name: UNITY_USERNAME
Note that I have set the following environment variables properly: unity password, unity serial, unity username.
What is the expected behaviour:
It executes successfully and returns a build.
What happened (See attached Image):
Seems that it needs the password for my mac machine, it just got stuck and timeout.
Does anyone know how to provide the machine password or bypass it?