macOS builds without needing XCODE env vars

osx
envars
xcode

#1

We’re using MacOS VMs to build Unity projects which don’t use any XCODE projects or schemes. In order to make Circle run we have to define the following environment variables with bogus values:

machine:
  environment:
    XCODE_SCHEME: RequiredByCircleCI
    XCODE_PROJECT: RequiredByCircleCI
    XCODE_WORKSPACE: RequiredByCircleCI

While this makes the build run, it still shows annoying warnings on top of every build:

Could we not assume macOS VMs require XCODE env vars to be set? Or atleast provide us with a way to remove the warnings?

Thanks!


#2