# Building iOS and Android Apps for Flutter

**URL:** <https://discuss.circleci.com/t/building-ios-and-android-apps-for-flutter/26045>\
**Category:** Build Environment\
**Created:** [October 26, 2018, 12:51pm UTC](https://discuss.circleci.com/t/building-ios-and-android-apps-for-flutter/26045 "2018-10-26T12:51:42Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![bach942](https://sea2.discourse-cdn.com/circleci/user_avatar/discuss.circleci.com/bach942/32/401_2.png) [@bach942](https://discuss.circleci.com/u/bach942)\
**Post date:** [October 26, 2018, 12:51pm UTC](https://discuss.circleci.com/t/building-ios-and-android-apps-for-flutter/26045/1 "2018-10-26T12:51:42Z")

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I"m trying to figure out the best way to build an ios and android app using flutter and fastlane.

What noticed I have to do is:  
Use a mac box  
Install all the Android SDKs  
Install all the Flutter/Dart SDKs  
Install all the iOS/Flutter SDKs needed  
Install all the gems needed (Fastlane)  
Then I can use fastlane and flutter to build my ipa and apk.

Since I need the macOS box it looks like I can’t run docker images, or even separate the jobs (since it’s running VMware ESXi).

Is there a better way to do this for Flutter?

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**Author:** ![system](https://global.discourse-cdn.com/circleci/original/3X/5/1/511608acda8e85906e15909b57bd0a46c1dbe291.png) [@system](https://discuss.circleci.com/u/system)\
**Post date:** [January 24, 2019, 12:51pm UTC](https://discuss.circleci.com/t/building-ios-and-android-apps-for-flutter/26045/2 "2019-01-24T12:51:43Z")

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